Audience Live Vote

A website for viewing game and player data during the Minecraft Championship competitive event run by Noxcrew. I maintained and scaled the project, introducing new features to interact with thousands of audience members in real time such as a live voting system. Backend increments Redis counters, while a service streams in those changes, aggregates them, and pushes them via Firebase to all users (soon Convex hopefully). The vote aggregation service was built with Effect.